It's now owned by Autodesk but this file type is pretty common across multiple software types. FBX is short for Filmbox which is where the file type originated from. I find this to be the most versatile type of file and very rarely do I use any other types. There are a handful of other file types we can use in Unity which can be found here: a few of which we'll cover later.įirst lets discuss FBX files. 3D File TypesįBX and OBJ files are going to be some of the most commonly used file types for 3d meshes. While this information will be applicable to most game engines and software, for our purposes we'll focus on using Blender and Unity. In this article we'll discuss the various import and export file types you'll most commonly use along with "gotchas" that might trip you up. Importing and exporting is something you should be familiar with if you are looking to create games: after all, a game is really a series of assets all working together in a unique way. This can range from basic prop models to fully rigged and animated characters. We here at CGCookie have come across a number of various tips and tricks on what and how to import and export various game assets to be used in a game.
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